![]() Testing – Practice sessions are the best situation to test this setting as weather and temperature conditions are likely to be similar to an upcoming race.Performance – Finding the balance between pressure is key to maximising the performance of a tyre.Pressure – The pressure will also dictate the wear rate of the tyre as the more contact with the road the faster the tyre will generally wear out.However, if the pressure is too low then the tyre does not provide any structural support and can lead to the car sliding and becoming unstable. The lower the pressure of the tyre the wider the contact patch is and the more potential grip there is available. Looking now at pressure this controls the level at which the tyres are inflated and therefore how firm the tyre is. Endurance tyre for those long stints/double stints. Lap times suffer the most but you wont be visiting pit lane anytime soon. Hard – The slowest but most durable compound.You can keep these in the peak operating window longer. Medium – A well rounded compound means tyre life lasts longer than softs, meaning your lap times will stay consistent for longer.This compound equals the most grip and fastest lap times, but also the shortest tyre life meaning the drop off is most severe. Therefore, every different option will offer a diverse range of characteristics for each type of car. In iRacing you have three compounds to choose from: The tyre compound is related to the grip level the tyre can provide at peak performance. ![]() Operating window – The ideal operating window of a tyre should always be between 85 and 100 degrees but does have variation depending on the car and tyre compound.There are typically two adjustments that can be made depending on the series rule set: tyre compound and pressure. Starting with one of the last adjustments made within a car setup, but ultimately the most vital as this is your contact patch to the track you are racing on. Whether you are setting up a downforce focused Dallara F3 or a mechanically strong TCR car such as the Hyundai Elantra, we’re here to help, providing setups for both cars, and many more in between. To truly master setting up a car, lots of trial and error and practice will be needed, especially as combinations will vary for different vehicles. ![]() The basics of car setups will be described in this section, which is designed to get you as a sim racer to a level of basic understanding. Made by professional iRacing drivers and engineersĪs mentioned above, almost an infinite amount of adjustments can be made to a car within iRacing.The app auto-installs all the expertly-made setups by the team at Coach Dave Academy for you for whichever car/track combination you are racing with. Delta is fantastic in this area because it takes away all the guesswork you may need with a setup. With the free Coach Dave Delta app when you have a Coach Dave Academy iRacing subscriptionall this becomes easy. Unfortunately, the stock setups within iRacing will not allow you to take advantage of these areas of your car, so you must go in and adjust the setup for the track you are about to race on. When determining what type of setup is required you need to consider all these factors. So why would you want to adjust your setup when there is already one applied to the car? It comes down to several factors including: Of course, some may have more effect than others, but the overall settings of all of these adjustments make up your setup. These can include:Įach of these different adjustable parameters affects the behaviour of the car you are driving. ![]() ![]() Within iRacing, every car is modelled to simulate its real-life counterpart, and there are mechanical and software adjustable parts and components. Knowledge of this system can make or break a car’s performance, and with that, the expert team at Coach Dave Academyhas put together this breakdown of the basics needed to succeed in your setup journey within iRacing. One of the most vital aspects to understand in iRacing is the setup system. IRacing is a simulation of the real racing world, and with this comes deep levels of complexity in the way the game is designed and its functions. ![]()
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